Eat. Brains. Love. – A Zombie’s Afterlife-Changing Story

NOTE: Magic slang, deck types, and other lingo has been added to the “Magic the Gathering (MTG)” tab at the top of the website with a link to “Understanding Magic the Gathering Terms”. If you’ve been wondering what Jund, Bant, Aggro, and all of these other terms mean, please check out the webpage to answer your questions.

If any of my readers follow 60cards.com, then you’ve probably read this article already. If you don’t, however, here is my article with an updated version of the brew I made a few weeks ago.

Eat. Brains. Love.

I’m still continuously making changes to this deck, so for my readers here on The Japan Hobbyist I am sharing the most recent incarnation of the deck. By all means, please read the article since I go into depth about the combos and how the deck works, but for the latest iteration look no further than here.

Eat. Brains. Love
75 cards, 15 sideboard
Watery Grave
Drowned Catacomb
Island
Nephalia Drownyard
Swamp1 Rogue’s Passage


24 lands

Undead Alchemist
Vampire Nighthawk (*)
Augur of Bolas
Snapcaster Mage

2 Consuming Aberration (*)


15 creatures

Dimir Charm
Think Twice (*)
Ultimate Price (*)
Psychic Strike
Murder (*)
Thought Scour


21 other spells

Sideboard
2 Curse of Death’s Hold
Mind Grind (*)
Evil Twin (*)
Duress
Jace, Memory Adept (*)
Appetite for Brains

2 Psychic Spiral


15 sideboard cards

As I stated in the comments of my 60cards.com article, I’ve had a lot of problems with Naya aggro that are chock full of powerful creatures. I wasn’t running enough creatures main and some cards weren’t pulling their weight. To combat this, I put Vampire Nighthawk main. This stopped most players for a few turns from attacking carelessly with a Restoration Angel of Sigarda, Host of Herons, and sometimes that extra turn was all I needed. This deck also lacked speed, so I put some Think Twice in there to draw more cards instead of having Mind Grind in the main board. Mind Grind is still a great card, just not against aggro. Midrange, Reanimator, Control, yes. Aggro – NO.

I also decided put Jace, Memory Adept into the sideboard because there weren’t enough creatures blocking for him and he usually died the following turn to an onslaught of overwhelming power. In his place I’m going to try Consuming Abberation, which aside from a timely Selesnya Charm or a Murder, he should give my deck a massive wall as well as a huge threat. He also acts as a mill engine whenever I cast a spell, and I think that could be more useful than Jace in aggro match ups. I also took out some Ultimate Price for Murder because there was no other way I’d be able to kill a Loxodon Smiter, Boros Reckoner, or Huntmaster of the Fells (well, I could use a Dimir Charm on his human form).

I think this new build will perform better against a lot of the aggro decks out there, but it’s still a toss up. If you get card draw, counters, or removal early you have a good chance of shutting down your opponent. If you don’t, you could fall behind quickly and lose the match. This deck is strong against a wide variety of decks outside of aggro. Perhaps now isn’t the best time because of hyper aggressive aggro decks, but I think it will have its time in the sun soon. If you have any comments, questions, or suggestions feel free to leave me a  line. Thanks for reading and be sure to check out the next “What to Expect” article in the next few days!

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